My name is Aaron Morse, I was born and raised in Orlando, Florida and I'm currently a student at UCF. Enrolled in their Digital Media: Visual Language program, I am the lead character artist for one of two films we are producing this year called 'Mustache Mayhem.'

I first got into 3D after experimenting with GMax for Westwood's Command & Conquer: Renegade. I loved being able to create something and bring it to life in a game, and over the years developed a very strong passion for it. I'll never forget the day I ported my first character into Renegade and saw it in action for the first time.

Regularly browsing the forums at polycount.com, I've developed my focus towards character creation and absolutely love it. Aside from character modeling, I also enjoy environment, prop, and vehicular modeling, as well as long walks on the beach.

Thank you for taking the time to personally evaluate my portfolio and have yourself a great day.

Proficiencies in:

  • 3Ds Max
  • Maya
  • Mudbox
  • Photoshop

  • Low poly assets
  • High poly assets
  • Pipeline production
  • Teamwork
  • Aaron Morse - IGDA Member Profile